UiPath became very slow and resources demanding after converting from Legacy to Windows

I’ve recently converted my UiPath project from Windows Legacy to Windows (my machine is Windows 10, 64bit).

Soon after, the project became very slow and resources demanding.
Every simple action I make (opening a workflow, scrolling, editing, running etc.) is resulting in a very slow reaction and also affects other process on my pc, due to the UiPath high load.

When I run the project, it runs a validation and a compilation, which together may take about 5-10 minutes (depending on the amount of changes made to the project).
Attached are some screenshots.



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Please advise.

We are aware that our latest release has some performance issues that got exposed lately and we will address some of them in the next path 22.10.4 and during the next releases.

Thank you.
Do these issues result from the conversion from Legacy to Windows, or are they exist in the Windows version anyway?
(I’ve considered to recreate a copy of my whole project in a new automation, assuming the first assumption).

Hello,
How can I update to 22.10.4 ?
I’ve read that it should be auto updated but it seems that I’m still on 22.10.3.


image

Thanks

Hi Alexandru

If updating to 22.10.4 doesn’t help with the performance issues, what are the next steps?
The current version is really bugged, keeps stalling or even worse not responding and ending up chrashing Studio.
It’s really really annoyoing to work with and makes it almost impossible to do any work in the latest version :frowning:

Yes, it’s just impossible to work like that. Is there an alternative? is there another automation tool which can import an existing UiPath automation, so I don’t have to create it again?

Has anyone found a workable solution to these issues? Studio has become a pain to work in. The switch to Windows from Windows legacy has been the worst transition ever…

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The 22.10.4 version doesn’t solve it. Its extremely sluggish to respond to basic actions in simple workflows in a Windows compatibility. This needs urgently fixed.

Hi All, I am having the same issue. Is there any solution to resolve the issue?

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Still working with very slow Studio Version 2022.10.4

Still extremey slow on Studio 2022.10.7.

To the point where it becomes downright unusable.

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I am facing the same issue. Its the worst version I have seen in last 5 years. Development cycle is taking too long. Particularly Ui automation. Also, there are lots of functionality which are missing (for example: for-each loop doesn’t provide option to select the variable type). Scary if this is going to be the trend. I guess this release shouldn’t have been release as a LTS release.

Since this is an LTS release, shouldn’t this be fixed in this release itself? Why the fix is being planned for next release? What happens to people who have upgraded and now stuck with this version?

Thats completely unrelated to the Studio version, that all depends on what activity package you use and they don’t follow the same LTS cycle as far as I know.

As for Studio, I believe this is fixed now and Windows projects work fine. I do personally feel like VB.NET works slower that C# but I cannot say that for sure right now.

Has anyone found ways to resolve/alleviate the Studio slowness issues related to the 2022.10.x version and/or Windows compatibility type?

Its been fixed with new patches and versions quite a long time ago.

Sorry, can you please be more specific?
Team is using latest 2022 studio version and it takes 15 min for solution to compile and run.
Do we need to upgrade packages to latest of 2022 version as well for this to be resolved?

Which patch?
It might be that you are on a minor version before they fixed this, if you are on the latest 22.10 patch then maybe its related to your project, 15 minutes indeed is insanely long so something isnt right.

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