License Activation Failed for UiPath Studio Community Edition 2022.4.1

Hi,

I’am experiencing License Activation Failed when opening UiPath Studio. I already tried reinstalling the studio, but I still got the same issue. Also tried finding the License folder and deleting any files there but I can’t find any License folder in %LocalAppData%\Local\Programs\UiPath\Studio\UiPath.

Please help me on how to resolve this issue. Thanks

Hi sgalang ,

Please find UiPath support link, Contact Technical Support
Raise a ticket.

Hello @sgalang ,

Can you plz explain the steps which you have performed for the license activiation?.
You can watch the below video to make a connection to orchestrator and for the licensing.

Anyone who experienced this on the latest community version? Unfortunately, they only have support for enterprise edition for this kind of issue.

Hi @sgalang

Would you mind copying the error message to clipboard and pasting it here?

Hi Maciej,

Please the error message below,

22.4.1+Branch.master.Sha.ae3dd5d96272ef2a8c7136934fe08624b9ad1069

License validation failed! The license file appears to be corrupted. If you believe this is a mistake contact us here.

Error: UiPath.Licensing.Boon.LicenseUiPathException: License validation failed! The license file appears to be corrupted. If you believe this is a mistake contact us here.
at UiPath.Licensing.LicenseService.GetRegistrationStateAsync()
at UiPath.Licensing.LicenseService.Initialize(Dictionary`2 metadata)
at UiPath.Studio.Shell.Licensing.ShellLicenseService.<>c__DisplayClass25_0.<b__0>d.MoveNext()
— End of stack trace from previous location —
at UiPath.Studio.Shell.Licensing.ShellLicenseService.WaitForUpdateTask()
at UiPath.Studio.Shell.Licensing.ShellLicenseService.<>c__DisplayClass25_0.<b__1>d.MoveNext()
— End of stack trace from previous location —
at UiPath.Studio.Shared.MVVM.Services.DispatcherService.<>c__DisplayClass18_0.<b__0>d.MoveNext()
— End of stack trace from previous location —
at System.Threading.Tasks.Task.<>c.b__128_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
— End of stack trace from previous location —
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at UiPath.Studio.Shell.Views.SplashScreenView.SetStatus(String status)
at UiPath.Studio.Shell.ShellApplication.SplashScreenService.ShowStatus(String status)
at UiPath.Studio.Shell.ShellApplication.StudioShellApplication.HandleBeforeLicensingInit()
at UiPath.Studio.Core.StudioApplication.StudioApplication.StartApplication()
at UiPath.Studio.Core.StudioApplication.StudioApplication.Start(String args), HResult -2146233088

I’m sorry for reverting back with a delay.

Could you please give it a try on the latest, patched version 2022.4.3?