In config dictionary is there any way to check which keys are used in our project and which not ?
I know to use Ctrl + f in studio and search for keys
Hi,
How about using ContainsKey method as the following?
dictConfig.ContainsKey("yourKey")
Regards,
Hi @Ritaman_Baral , this is not very easy nor straight forward as you’ve found out.
What you could do is to remove the key after the config is loaded and see if the project fails validation. Basically, add “Invoke Method” to remove keys one by one and validate the project; add the key back if project fails validation (error list not empty).
No out of the box solution for this. Yo will have to do it manually or code it.