I have a very strange problem.
I have a bunch of sequences some are reused.
The strange thing is when i let the default “Timeout”(30000ms) on a activity that part takes a long time to process, it does not cast an error even when 30000ms has passed. It is like its not an timeout but “wait for ready” argument.
But the really strange thing is when i manually set a timeout value, lets say 2000ms then the activities wait for the 2 second mark and then move on.
Are my activites bugged or something?