Has anybody tried using any RPA platforms to automate testing tools workflows for game development?

Looking into potentially using an RPA (Robotic process automation) platform such as UiPath, to automate testing simple but specific workflows within tools used for game development and am wondering if anybody has tried this before or has any suggestions.

The goal is to test each step of a standard workflow that utilizes multiple game development applications/tools and verify each step along the way.

For example, being able to do and verify each step of a workflow such as: Open Maya, create a cube, apply a texture to the cube, build/view the cube in game, and then open a material editor, make a change to the applied texture, and verify that change is seen in game.

From what I’ve researched it seems like it might be possible and UiPath seems like a potential option to do all of that.

I know a lot of it could probably be done programmatically but the goal is to save time figuring out and coding custom scripts myself when there might be a platform that can already do this.

Does anybody have any experience using RPA to do this or something similar and have any recommendations?

Any and all suggestions are very much appreciated.

Thanks!