GlobalHandler overriding Try Catch block

Hello all,

I am attempting to make some adjustments in a workflow that I have within studio and want to wrap a sequence of activities into the “Try” block of a Try-Catch error handling activity. I noticed that whenever the elements in the “Try” block are wrapped in a sequence, the GlobalHandler is invoked instead of continuing to the “Catch” block of the code.

The following link is to a separate closed thread that details this issue quite well:

Is there work in progress to fix this behavior on the Studio application side of things yet, or is the workaround still to keep any “Try” activity out of a Sequence wrapper?

Thank you!

I would also like to know if that would be ever fixed :slight_smile:

Voted!