Which Platform is Preferred to Compile Custom Activity (x86 or x64 or AnyCPU)


Hello Community,
to compile a custom activity you can use in the CLI of the C# compiler the platform switch to decide on which version the assembly can run. Is there a preferred platform for UiPath? Or does it not matter? UiPath itself uses x86 platform, as far as I know. IntPtr.Size delivers 4, that means 4 * 8 = 32 bit = x86.

Thanks for hints and tips.


Hi @StefanSchnell :slight_smile:
At the moment from what I know the best it to use x86. But will see what future will bring to us :wink:


Thank you very much @Pablito :slightly_smiling_face:

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