Trying to write a state machine that transitions from State 1 to State 2 based on a hotkey.
The transition linking the two states has a “trigger” that is configured to listen for a hotkey combination. I can successfully detect the hotkey, do a popup, etc, but then the execution goes back to the same original state, instead of State 2 where the transition points to. The exit branch of State1 is also not triggered.
I must be missing something fundamental about the state machines, but a few hours of searching and forum reading did not help.
I tried:
- to leave the “condition” empty in the transition
- to enter simply “true” without quotes
- to enter a obvious statement like “1” = “1” or a boolean variable that previously I set to true, like myVar=true
Nothing worked. No matter what, after the trigger detection, the logic remains in the first state, and does not transition.
Help, or pointer to some good training material welcome!