I have almost successfully replicated a real mimic of a human being hovering over a particular window or element, however, there is a big issue with the hover activity element. When I set the duration to 0 which is the lowest possible value, it actually moves from one pixel point to another pixel point X or Y in 1 seconds instead of 0 on each iteration. This results in an extremely slow process making a realistic mouse movement not quite feasible as of currently. In addition, setting the Cursor Motion Type to Instant moves a bit faster than Smooth, however, this defies the purpose of looking realistic. Anyone can shed a light into what might be causing the 1 second delay?
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