Get Attribute Visibility returing 1 even if element is not visible

For Get Attribute - visibility:

AttributeVisibility.Equals(0) … If true : The element is visible
AttributeVisibility.Equals(1) … If true : The element is not visible

AttributeVisibility(Int32) is my outArgument of Get Attribute Activity in this case

0 is true and 1 is false in this case.

I think you had it the other way round.

Edit: also make sure that your UiPathStudio does not occlude the selector.

1 Like